Precision test · 10 cues · average scored

Audio reaction time test

Respond the instant you hear the cue. Ten randomized sounds, an average score — and honest labeling, because a browser can't see inside your headphones.

Use wired headphones or speakers for the cleanest baseline. Bluetooth can add hidden delay, so wireless results are best treated as same-setup comparisons.

Cue sound
Stage · audioREADYCue 1 / 10

Click, tap, or press space · a click before the cue voids it

Ranking needs all 10 cues clean. Wait for the sound.

Ten randomized cues · cues advance on their own · a pre-cue click voids that cue

Audio path · probe
Output delay…
Render buffer—
Sample rate—
Your runs · this browser only

Finished runs are saved here, on your machine. Nothing leaves unless you submit.

Protocol
Cues10
Scoreaverage + points
Schedulingsample-accurate
Result classrelative
Outputwired preferred
Cue log
C1—
C2—
C3—
C4—
C5—
C6—
C7—
C8—
C9—
C10—
●Cues are scheduled sample-accurately, but the physical delay of your output device is invisible to the browser — how we measure.
01Method

How this audio reaction time test works

The audio test — also called a sound reaction time test or auditory reaction time test — measures your response to 10 randomized sound cues. It is useful for footstep cues, callouts, rhythm timing, warning tones, and any task where the first useful signal is heard rather than seen.

Browser audio can schedule cues precisely, but a web page cannot directly observe the physical delay inside Bluetooth headphones, TV speakers, operating-system mixers, or USB audio devices. We keep that limitation visible instead of hiding it.

Clicking before a cue voids it as a false start, and a ranked run needs all 10 cues clean. Randomized timing alone is not enough to make guessing unprofitable: click continuously and a press eventually lands just after a cue, which is how anticipation produces fake sub-100 ms results. The result screen shows the average reaction time as the main leaderboard score, plus a point total that rewards fast clicks and consistent timing across all 10 triggers.

02FAQ · paired with FAQPage schema

Audio reaction time, answered

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Is audio reaction time faster than visual?

Usually — the auditory signal path and processing load differ from visual detection. But speakers, codecs, and browser output latency can add delay, so audio scores are interpreted as relative.

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Does Bluetooth ruin my score?

Bluetooth can add more hidden delay than the human auditory reaction itself. Your results stay useful for tracking your own progress on the same setup — just not for absolute comparison.

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Why does audio rank by average over 10 cues?

Ten randomized cues smooth out lucky single clicks and reward consistency. The average is paired with a point total that reflects both speed and regularity.

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What happens if I click before the sound?

That cue is voided as a false start, and the run can no longer be ranked — a ranked audio run needs all 10 cues clean. The test keeps going so you can finish for practice, and you can restart at any point. This is what stops spam-clicking: without it, clicking continuously eventually lands a press just after a cue and pays out a fake sub-100 ms result.