Knowledge base · 30 guides

The reaction time blog

A structured library for visual reaction time, auditory reaction time, browser accuracy, hardware latency, score interpretation, and training decisions.

Reaction time hub →

Start here first

Reaction Time Score Interpretation: Median, Best, SD, and Error Bars

Learn how to interpret a reaction time score, why median beats best trial, and when a small improvement is real instead of measurement noise.

Jun 13 · 4 minRead the guide →
01Start here05 guides

Core interpretation guides for anyone taking the test.

02Visual reaction time07 guides

Screen reflexes, monitor refresh rate, input paths, and mobile-vs-desktop context.

·4 min

Visual Reaction Time Measurement Guide

A practical guide to measuring visual reaction time: what screen reflex tests capture, why refresh rate matters, and how to get repeatable results.

visual · reaction time test · measurement

·4 min

Monitor Refresh Rate and Reaction Time: 60 Hz to 600 Hz

How monitor refresh rate affects visual reaction time tests, why high-Hz screens reduce uncertainty, and what 600 Hz changes in practice.

visual · monitor · latency

·4 min

Input Lag vs Reaction Time: The Millisecond Stack

Input lag and reaction time are not the same. Learn the full latency path from stimulus to click and how to reduce measurement noise.

latency · input · measurement

·2 min

Mobile vs Desktop Reaction Time Tests: Why Scores Differ

Phone, tablet, laptop, and desktop reaction-time scores are not interchangeable. Learn how touch, refresh rate, browser mode, and posture change results.

mobile · input · benchmark

·3 min

Keyboard vs Mouse vs Touch Reaction Time

How input method changes reaction-time scores, when to use a mouse, when keyboard is acceptable, and why touch results should stay in their own lane.

input lag · mouse · touch

·3 min

TV Game Mode, Display Processing, and Reaction Time

Why TV game mode and display processing can change visual reaction-time scores, especially for console, couch, and HDMI setups.

display latency · game mode · visual

·2 min

Best Gaming Mouse for Reaction Time: What Actually Matters

The mouse can't make your brain faster, but a bad one adds input lag. Learn the low-latency criteria that matter before buying.

gear · mouse · fps

03Audio reaction time05 guides

Sound-cue reflexes, modality comparison, and wired/wireless latency.

04Training & benchmarks08 guides

How to compare scores, build drills, and separate state changes from real progress.

·3 min

Average Reaction Time by Age and Hardware

What's a normal reaction time? A data-driven look at how reaction time varies by age, training, modality, and — crucially — the hardware you measure it on.

data · science

·3 min

How to Improve Your Reaction Time for FPS Gaming

A practical, evidence-based guide to lowering your reaction time for FPS games — what actually works, what's a myth, and how to measure your progress.

training · fps · guide

·2 min

Reaction Time Training Drills That Transfer Better

A practical drill framework for improving reaction speed, decision quality, and consistency without confusing anticipation for progress.

training · fps · guide

·2 min

Sleep and Reaction Time: Why Tired Scores Get Slower

How sleep loss changes reaction time, why slow lapses matter more than one lucky fast trial, and how to test your reflex baseline when rested.

sleep · training · science

·2 min

Caffeine and Reaction Time: What It Can and Cannot Fix

How caffeine affects reaction time, attention, and consistency, plus how to test whether it actually improves your own median.

caffeine · training · science

·2 min

Time of Day and Reaction Time

How morning, afternoon, evening, sleep inertia, caffeine timing, and circadian rhythm can change reaction-time scores.

training · sleep · performance

·2 min

Reaction Time vs Aim Speed

Why a fast reaction-time score is not the same as fast aim, how detection, decision, movement, and accuracy interact in FPS performance.

fps · aim · training

·2 min

FPS Peeker's Advantage and Reaction Time

How human reaction time, monitor latency, input lag, server tick, and network delay interact when an FPS player swings a corner.

fps · latency · reaction time

05More notes04 guides

Reading is slower than measuring.

Five trials take twenty seconds. Get your baseline first — the guides read better with your own median in hand.

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